Category Archives: Systems

Dynamic Software Updating: Linux 4.0 and Beyond

Last month,  of ZDNet alerted us that Linux 4.0 will provide support for “no-reboot patching.” The gist: When a security patch or other critical OS update comes out, you can apply it without rebooting.

While rebootless patching is convenient for everyone, it’s a game changer for some applications. For example, web and cloud hosting services normally require customers to experience some downtime while the OS infrastructure is upgraded; with rebootless patching, upgrades happen seamlessly. Or, imagine upgrades to systems hosting in-memory databases: Right now, you have to checkpoint the DB to stable storage, stop the system, upgrade it, restart it, read the data from stable storage, and restart service. Just the checkpointing and re-reading from disk could take tens of minutes. With rebootless patching, this disruption is avoided; cf. Facebook’s usage of a modified memcached that supports preserving state across updates.

I’m particularly excited by this announcement because I’ve been working on the general problem of updating running software, which I call dynamic software updating (DSU), for nearly 15 years. In this post, co-authored with my PhD student Luís Pina, I take a closer look at the challenge that DSU presents, showing that what Linux will support is still quite far from what we might hope for, but that ideas from the research community promise to get us closer to the ideal, both for operating systems and hopefully for many other applications as well.

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